Been playing around with Lightwave some more, this time with some texture packs a friend gave me so I can get the hang of UV mapping and applying them to the model. So far it's been a success, they don't look fantastic but then again these textures weren't designed for the model I whipped up. I'm looking forward to designing some of my own work to create models of but for now I'd like to take babysteps so I don't miss something important.
This model has far fewer points and polygons attached as I took out that which was unnecessary such as all the innards, kind of like gutting a fish.
EDIT*: I just figured out how to increase the resolution of the texture >.< So now it looks better atleast. Also colours don't match because I inverted the texture in places.
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